"Without the push on Colossus, we wouldn’t have gotten the additional investment in CSE from our investors, which was used, in part, to expand the team significantly. Speaking to MassivelyOP, Jacobs notes that Colossus has been a vital part in keeping Camelot funded. Jacobs does occasionally mention how the development of Ragnarok: Colossus - which began last July - has assisted with CU's matchmaking and server stability. In the entire three-hour stream, very little info is given on the long-suffering MMO. (Gameplay demo kicks off at roughly 1:27:00) It is also, notably, not Camelot Unchained. From the gameplay shown, it looks rather Smite-y, but with way more mooks to smash. The DAoC and Warhammer: Online vet is still going for massive battles, but Ragnarok is set to be an entirely PvE affair - slaughtering thousands of AI foes and defending towers on a huge battlefield. But with no release in sight for the long-awaited castle-crasher, CSE is offering its new game to backers for free, insisting its development is a vital part of building Camelot's massively multiplayer keep.ĭesign chief Mark Jacobs took to a YouTube stream this week to announce Final Stand: Ragnarok (or Ragnarok: Colossus, or simply Colossus), City State's brand new smash 'em up (cheers, Eurogamer). It only rocketed past its two million dollars crowdfunding target a whole seven years ago. The thing is, City State were kinda supposed to still be working on Camelot Unchained, a reimagining of fort-fightin' MMORPG Dark Age Of Camelot. This week, City State Entertainment announced a new game.
0 Comments
Leave a Reply. |